Eva Mol

Supervisor

Abstract

Roman Cyborgs (tbc)

Eva Mol is lecturer in Roman Archaeology in the department of Archaeology at the University of York. Her interests in archaeology include archaeological history, Greco-Roman religion, digital archaeology, Greek and Roman art history, and museum and heritage studies related to the ancient Mediterranean.She is interested in how digital methods change our way of thinking of ancientGreek and Roman history and religion, having written her dissertation onCrusader Castles in the Near East and computational analysis. Her PhD research investigated Egyptian material culture in Roman domestic contexts in Pompeii, and has since collaborated and worked on a number of Mediterranean archaeological fieldwork projects, in Pompeii, Rome, Cyprus, and Greece. Her recent publication ‘Roman Cyborgs! On Significant Otherness, Material Absence, and Virtual Presence in the Archaeology of Roman Religion’ (2020) explores the different ways archaeologists can contribute to and learn from the digital world through a post-human framework of creative computational technologies.

Bio

Eva Mol is lecturer in Roman Archaeology in the department of Archaeologyat the University of York. Her interests in archaeology include archaeologicalhistory, Greco-Roman religion, digital archaeology, Greek and Roman arthistory, and museum and heritage studies related to the ancient Mediterranean.She is interested in how digital methods change our way of thinking of ancientGreek and Roman history and religion, having written her dissertation onCrusader Castles in the Near East and computational analysis. Her PhD researchinvestigated Egyptian material culture in Roman domestic contexts in Pompeii,and has since collaborated and worked on a number of Mediterraneanarchaeological fieldwork projects, in Pompeii, Rome, Cyprus, and Greece. Herrecent publication ‘Roman Cyborgs! On Significant Otherness, Material Absence,and Virtual Presence in the Archaeology of Roman Religion’ (2020) explores thedifferent ways archaeologists can contribute to and learn from the digitalworld through a post-human framework of creative computational technologies.

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Ines Weizman